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@ -36477,6 +36477,10 @@ begin
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fObjectListLock.Release;
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end;
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// The list itself, after what it held. Emptying it is not the same as letting it go, and every object
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// that removed itself from it on the way out has grown its backing storage.
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FreeAndNil(fObjectList);
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FreeAndNil(fObjectListLock);
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FreeAndNil(fLock);
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